Concept work is where decisions get made: which direction, which look, which version moves forward. These three prompts get more options in front of the team faster, and turn approved ideas into finished art without waiting on a full paint-over. The artist still makes the calls. The prompts take on the slow parts.
When the asset belongs in your game, pick your saved style with @. When you're exploring a new look for a new event or feature, use Style reference with a mood board image. Once the new look works, save it as a style, and it becomes yours.
More directions in the review. Faster from idea to finished art.
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