Make playables from your own game, ship them to every major ad network, and see which change won. No developer, no designer.
From your APK, a winner, a brief or references.
Each one testing a single change.
In 9:16, 1:1 and 16:9.
Every size each network asks for.
This week's live event, in your ads.
Upload the APK, pick a starting point, and play your first build in the same session. No dev queue, no agency brief, no engine build.



Turn a winner into variations, each testing one change: the hook, the difficulty, the theme or the copy.




Genie lines up your network results with each version and suggests the next test. Trends shows what's working in other games' ads and turns it into ideas for yours.

Genie Studio makes hooks, video ads and static ads from the same characters and world as your playables.
Book a demo

Three playable concepts from the new event.
Pick the strongest. Make four variations.
Export to every network you run.
The winner becomes the base for the next round.
“We tried all of the AI tools out there until Genie came in with something that actually works.”Ido Yehimovitz · VP Creative, Whalo Games
No. Genie builds the playable. You direct it and edit it in plain words.
Make playables from your own game, ship them to every major ad network, and see which change won. No developer, no designer.
{{ m.line }}
Upload the APK, pick a starting point, and play your first build in the same session. No dev queue, no agency brief, no engine build.



Turn a winner into variations, each testing one change: the hook, the difficulty, the theme or the copy.




Genie lines up your network results with each version and suggests the next test. Trends shows what's working in other games' ads and turns it into ideas for yours.

Genie Studio makes hooks, video ads and static ads from the same characters and world as your playables.
Book a demo

{{ w.line }}
“We tried all of the AI tools out there until Genie came in with something that actually works.”Ido Yehimovitz · VP Creative, Whalo Games
{{ f.a }}