Try for free

Playable ads,built from your game.

Upload your game. Genie builds the playable and ships it to every network.

Try for free Book a demo
Chosen by the studios behind top-grossing games
Playtika
Zynga
Wooga
PlayStudios
Candivore
Communix
Playtika
Zynga
Wooga
PlayStudios
Candivore
Communix
Playtika
Zynga
Wooga
PlayStudios
Candivore
Communix
Playtika
Zynga
Wooga
PlayStudios
Candivore
Communix
Playtika
Zynga
Wooga
PlayStudios
Candivore
Communix
Playtika
Zynga
Wooga
PlayStudios
Candivore
Communix
How Genie Playable works

The shortest loop
wins.

Make a playable, ship it, read what worked, make the next one. Every version starts from what the last one taught you.

01Make From your game, a playable that works, a brief or references.
02Edit Change anything by asking. Every change is a new version.
03Ship Every major ad network, each in its own format.
04Analyze Fix it before it runs. See what won after.
05Discover Your next idea, from what's working in other games.

Your playable.
Your game.

To build a playable, Genie learns your characters, your world and your look. Add Genie Studio, and that look carries into everything else your game needs.

PLAY NOW

Characters

New heroes, skins and poses, drawn in the style your players already know.

Explore characters →
PLAY NOW

Background

Worlds, maps and props that carry your look from level to level.

Explore backgrounds →
PLAY NOW

Items

Rewards, collections and level-ups your players will want to grab.

Explore items →
PLAY NOW

End card

Offers, banners and store art that close the loop and bring the install.

Explore end cards →
PLAY NOW

Everything your game needs. In your game's style.

  1. Heroes, skins and poses.

  2. Maps, props and rewards.

  3. Levels, albums and sets.

  4. A full event from one brief.

Genie Studio · Knight Quest
Palette · winter
LEVEL 50
Our knight, now in a jumping pose
✦ Agent

One game. Three teams.
One production layer.

Test more ideas.
No dev queue.

New playables and variations from the game you already have, ready to test on every network.

For UA teams →

Your style on every asset.
You approve.

Heroes, enemies, items and rewards drawn in your game's look, so nothing ships off-brand.

For art teams →

More events and offers.
Every cycle.

Restyle the game for every season and offer, without waiting on a new art sprint.

For LiveOps →

The production layerfor live mobile games.

Your IP, style and rules go in once. Everything the game ships comes out on brand.

Book a demo

Genie Core

Learns your game's look from your own art and key art. Then it holds it, on every asset.

Genie Agent

Ask in plain words. It asks when something is unclear, and shows concepts first on big batches.

Genie Studio

One canvas for the team. Every image keeps its prompt and who made it.

Genie Skills

Save your rules once. Genie follows them on every request.

Studios ship more with the team they already have.

Book a demo
“
We create content in minutes now, not days, and it always looks like our game.
Tal Kysari · Senior Creative Director, Playtika
Bingo Blitz
90 → 9

days to ship a feature album

Read the story →
Bingo Blitz
+300%

more live events and offers per quarter

Bingo Blitz
$2.5M

saved on album art, with 0 added art headcount

“
We tried all of the AI tools out there until Genie came in with something that actually works.
Ido Yehimovitz · VP Creative, Whalo Games
“
For the first time ever, we've delivered all assets ahead of schedule.
Or Ben-Shimon · Co-Founder, Communix

Start with a playable
Grow into the platform

Try for freeBook a demo

Playable ads,built from your game.

Upload your game. Genie builds the playable and ships it to every network.

Chosen by the studios behind top-grossing games
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How Genie Playable works

The shortest loop
wins.

Make a playable, ship it, read what worked, make the next one. Every version starts from what the last one taught you.

Try for free See how it works →
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Your playable.
Your game.

To build a playable, Genie learns your characters, your world and your look. Add Genie Studio, and that look carries into everything else your game needs.

PLAY NOW

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PLAY NOW

Everything your game needs. In your game's style.

    One game. Three teams.
    One production layer.

    Test more ideas.
    No dev queue.

    New playables and variations from the game you already have, ready to test on every network.

    For UA teams →

    Your style on every asset.
    You approve.

    Heroes, enemies, items and rewards drawn in your game's look, so nothing ships off-brand.

    For art teams →

    More events and offers.
    Every cycle.

    Restyle the game for every season and offer, without waiting on a new art sprint.

    For LiveOps →

    The production layerfor live mobile games.

    Your IP, style and rules go in once. Everything the game ships comes out on brand.

    Book a demo

    Genie Core

    Learns your game's look from your own art and key art. Then it holds it, on every asset.

    Genie Agent

    Ask in plain words. It asks when something is unclear, and shows concepts first on big batches.

    Genie Studio

    One canvas for the team. Every image keeps its prompt and who made it.

    Genie Skills

    Save your rules once. Genie follows them on every request.

    Studios ship more with the team they already have.

    Book a demo
    “
    We create content in minutes now, not days, and it always looks like our game.
    Tal Kysari · Senior Creative Director, Playtika
    Bingo Blitz
    90 → 9

    days to ship a feature album

    Read the story →
    Bingo Blitz
    +300%

    more live events and offers per quarter

    Bingo Blitz
    $2.5M

    saved on album art, with 0 added art headcount

    “
    We tried all of the AI tools out there until Genie came in with something that actually works.
    Ido Yehimovitz · VP Creative, Whalo Games
    “
    For the first time ever, we've delivered all assets ahead of schedule.
    Or Ben-Shimon · Co-Founder, Communix

    Start with a playable
    Grow into the platform