Try for free
Create · In your game

Your game's art, at LiveOps pace.

Characters, worlds, events and offers in your game's style.
Genie Core learns your look once and holds it on every asset, so the calendar fills with what the game needs.

Book a demoTry for free
Bingo Blitz
0123456789 days, not 01234567890123456789Feature albums
+012345678901234567890123456789%More live events and offers per quarter
0123456789Added art headcount
How it works
01

Teach it your look

Add your characters, objects and backgrounds to Brand assets, and mark your key art. Genie learns your style.

02

Ask for what you need

Tell Genie Agent in plain words, or start from a skill your team saved. Big batches start with concepts you approve.

03

Refine and export

Edit on the canvas, split into layers, resize, and download PNG or layered PSD.

Everything the game needs, in one look.

Characters

The same characters, already in your playable ads.

New heroes, on-model the first time.

New characters, skins, poses and angles in your game's style. One hero becomes a roster.

Fewgen · Change Angles · Image Remix →

Worlds and items

The world your playable runs in.

Build out the world.

Backgrounds, maps, props and rewards that look like one artist drew them all.

Fewgen · Multi-Image Composition · Tileable Maker →

Progression and collections

The rewards your playable promises.

Every level-up from one base asset.

Evolutions, level-ups and full sets, built on the same base so every step reads as one item.

Progression · Fewgen →

Events

Every event can be an ad too.

A whole event from one brief.

Describe the theme once. Get key art, banners, reward screens and event items as one package.

See it in Genie →

Offers and store

The offer your playable ends on.

More offers. More tests. Same look.

Pop-ups, bundles and sale screens for every decision moment, with variants ready to A/B test.

See it in Genie →

Mini-games and levels

A new mini-game is a new playable.

A new world every cycle.

Backgrounds, characters and props for each mini-game, plus a themed variant for every event.

See it in Genie →

In-game video

The same motion, ready for your ads.

Make it move.

Progression reveals, event intros and character animations from your art, plus sprite sheets.

Video · Video to Spritesheet · Video to GIF →

Ask the agent, or pick the tool.

Genie Agent picks the right tools for each request. Your artists can open any of them on their own.

Generate

Fewgen

On-brand images from your brand assets and a few references.

Generate

Sketch to Render

A rough sketch in. A finished render out.

Generate

Image Remix

Up to 12 images and a prompt, combined into one.

Generate

Progression

Every stage of an evolution, from one base asset.

Generate

Multi-Image Composition

Several images, one layout, each on its own layer.

Edit

Image Edit

Describe the change. Get the edited image.

Edit

Mask Quick Edit

Paint an area, describe the change. Only that area changes.

Edit

Layer Separation

Split any image into layers you can move and edit.

Edit

Remove Background

Cut out the subject in one click.

Edit

Change Angles

Re-shoot the same subject from a new angle or zoom.

Edit

Upscale Resolution

Up to 4K, detail kept.

Edit

Text Editing

Change, add or remove the words in an image. Keep the font and style.

Adapt

Resize

Every aspect ratio from one image, composition intact.

Adapt

Localization

Every market, same look.

Adapt

Marketing Download Pack

Every chosen image in one ZIP, in JPEG or PNG, each file named by its size.

Adapt

Download and export

Single images, a ZIP, or whole frames as PNG or layered PSD.

Animate

Video

A request and your reference images in. A video on the canvas out.

Animate

Video upload

Bring your own clips onto the canvas and work with them there.

Animate

Video to Spritesheet

A clip into a sprite sheet, with the background removed if you want.

Animate

Video to GIF

A clip into a looping GIF, trimmed, at the frame rate you choose.

Your artists set the bar. Genie keeps to it.

Skills

Save your rules once, for you or the whole workspace.

Roles

Viewer, Creator, Brand manager and Admin.

Image history

Every image keeps its prompt and who made it, and comes back in a click.

Edit lock

One editor per board, so no one's work gets overwritten.

Why teams run their content on Genie

“
Beyond the exceptional results which can be measured in real business, it’s the service and partnership with Genie which we truly value.
Solitaire Grand HarvestAdi Davidi · Creative Director
“
For the first time ever, we’ve delivered all assets ahead of schedule.
CommunixOr Ben-Shimon · Co-Founder
“
We tried all of the AI tools out there until Genie came in with something that actually works.
Whalo GamesIdo Yehimovitz · VP Creative
“
Genie turned our art pipeline into a growth lever: more events shipped, faster iterations, stronger monetization moments.
Innplay LabsOre Gilron · CEO and Co-Founder
“
Beyond the exceptional results which can be measured in real business, it’s the service and partnership with Genie which we truly value.
Solitaire Grand HarvestAdi Davidi · Creative Director
“
For the first time ever, we’ve delivered all assets ahead of schedule.
CommunixOr Ben-Shimon · Co-Founder
“
We tried all of the AI tools out there until Genie came in with something that actually works.
Whalo GamesIdo Yehimovitz · VP Creative
“
Genie turned our art pipeline into a growth lever: more events shipped, faster iterations, stronger monetization moments.
Innplay LabsOre Gilron · CEO and Co-Founder

FAQ

From your own art: the brand assets, key art and references you choose. Every new image starts from them.

From first character to endgame, every asset looks like your game.

Book a demoTry for free
Create · In your game

Your game's art, at LiveOps pace.

Characters, worlds, events and offers in your game's style.
Genie Core learns your look once and holds it on every asset, so the calendar fills with what the game needs.

Bingo Blitz
9 days, not 90Feature albums
+300%More live events and offers per quarter
0Added art headcount
How it works
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Everything the game needs, in one look.

Characters

The same characters, already in your playable ads.

New heroes, on-model the first time.

New characters, skins, poses and angles in your game's style. One hero becomes a roster.

Fewgen · Change Angles · Image Remix →

Worlds and items

The world your playable runs in.

Build out the world.

Backgrounds, maps, props and rewards that look like one artist drew them all.

Fewgen · Multi-Image Composition · Tileable Maker →

Progression and collections

The rewards your playable promises.

Every level-up from one base asset.

Evolutions, level-ups and full sets, built on the same base so every step reads as one item.

Progression · Fewgen →

Events

Every event can be an ad too.

A whole event from one brief.

Describe the theme once. Get key art, banners, reward screens and event items as one package.

See it in Genie →

Offers and store

The offer your playable ends on.

More offers. More tests. Same look.

Pop-ups, bundles and sale screens for every decision moment, with variants ready to A/B test.

See it in Genie →

Mini-games and levels

A new mini-game is a new playable.

A new world every cycle.

Backgrounds, characters and props for each mini-game, plus a themed variant for every event.

See it in Genie →

In-game video

The same motion, ready for your ads.

Make it move.

Progression reveals, event intros and character animations from your art, plus sprite sheets.

Video · Video to Spritesheet · Video to GIF →

Ask the agent, or pick the tool.

Genie Agent picks the right tools for each request. Your artists can open any of them on their own.

Your artists set the bar. Genie keeps to it.

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Why teams run their content on Genie

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FAQ

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From first character to endgame, every asset looks like your game.