Genie learns your game's look from your own art and holds it across every character, event and ad. Your artists set the bar and approve the work.
Book a demoOn-model the first time.
Maps, props and rewards that belong together.
Every stage from one base asset.
Key art to reward screens, from one brief.
The frame every new image follows.
Reveals, intros and sprite sheets.
Add your characters, objects and backgrounds to Brand assets and mark your key art. Save your rules as skills, and every request follows them.
Sketch to Render, Image Edit, Layer Separation, Change Angles and Upscale in one place. Every image keeps its prompt and who made it. Download PNG or layered PSD.
Marketers and LiveOps make what they need inside your rules. Roles decide who does what: Viewer, Creator, Brand manager, Admin.
“Genie Core means everything comes out looking like Bingo Blitz from the first generation, no clean-up, no drift.”Tal Kysari · Senior Creative Director, Bingo Blitz
Use Genie Playable too, and the characters and worlds your team approves carry into the studio's playable ads.
No. It takes the repetitive volume off their plate. They set the style and approve the work.
Genie learns your game's look from your own art and holds it across every character, event and ad. Your artists set the bar and approve the work.
{{ m.line }}
{{ j.body }}
“Genie Core means everything comes out looking like Bingo Blitz from the first generation, no clean-up, no drift.”Tal Kysari · Senior Creative Director, Bingo Blitz
Use Genie Playable too, and the characters and worlds your team approves carry into the studio's playable ads.
{{ f.a }}