Only one playable ad maker is free with no time limit: Unity Playworks Lite, and it exports to Unity Ads only. Everything else free is a trial or a small allowance: two exports on PlayableMaker (30 days) and playableadsmaker.com (14 days), a seven-day Segwise trial plus free video converters, free QA tools from Craftsman+, and a free Genie Playable sign-up that covers your first two playables.
We make Genie Playable. We've tried to be fair; tell us if something is out of date.
Why does "free" matter less than you think?
A free playable is useful for one thing: learning whether playables work for your game on one network before you commit budget. That's a real question worth answering cheaply. But the cost of a playable is rarely the tool. It's the media you spend testing it and the time it takes to make version two. Teams we talk to often burn the free exports on a first draft, then discover the network they actually buy on isn't in the free tier. Read the network list before you click export. See what a playable ad really costs.
How we compared
What does each free plan include?
Unity Playworks Lite
PlayableMaker free trial
playableadsmaker.com free tier
Segwise free converters and trial
Your first two playables are on us, built from your own game. Sign up free and the tokens to create them are included, exported for the networks you buy on.
Try GenieGenie Playable
Craftsman+ free tools
Tools with no published free tier
Mintegral Playturbo offers a free consultation and a sign-up button, but no published free plan or pricing. Playable Factory has a free-offer call to action without stated terms, plus demo requests. Sett is demo-only. All.
Free playable ad makers compared
| Tool | What's free | Time limit | Free exports | Networks on free | Catch |
|---|---|---|---|---|---|
| Unity Playworks Lite | Plugin, templates, exports | None | Unlimited | Unity Ads only | Unity developer for plugin; no support |
| PlayableMaker | Trial of editor | 30 days | Two, one network each | Web, Facebook, Mintegral, TikTok, Liftoff, ironSource | No AppLovin, Unity or Google on trial |
| playableadsmaker.com | Editor, no account | 14 days for exports | Two, one network each | Any of 13 | Branding on free exports |
| Segwise | Video converters; seven-day trial | None stated (converter) | No stated cap | AppLovin, Mintegral | Interactive video, not gameplay |
| Genie Playable | Free sign-up, first two playables included | Not applicable | Two playables | Eight networks; Moloco coming soon | Free to start; self-serve from $490 a month ($249 startups) |
| Craftsman+ | QA and preview tools | None stated | Not a builder | Specs for 15+ | Doesn't build playables |
| Playturbo, Playable Factory, Sett | Consultation or demo | Not published | Not published | Not published | No published free tier |
How do you get the most out of a free tier?
When the free test works, the next version is the job. In Genie Playable your team makes it from the last one, without a developer.
Book a demoWhich free option should you pick?
| If you.. | Start with |
|---|---|
| Are a Unity studio buying on Unity Ads | Unity Playworks Lite |
| Want to try a template on AppLovin today with no signup | playableadsmaker.com (accept the branding) |
| Buy on Meta, TikTok or Mintegral and have a designer | PlayableMaker free trial |
| Have a winning video and want quick interactivity | Segwise free converter |
| Already have a playable and need to QA it | Craftsman+ free tools |
| Want your first playables built from your own game, across several networks | Genie Playable (free sign-up, first two playables included) |
Where does Genie Playable fit?
Genie Playable starts free: sign up and your first two playables are included, and they come from your own game: your APK or HTML build plus your assets in Genie, a format that's already working, or a brief. That makes it a fit for teams who already know they'll run playables on more than one network and want the free test to look like the real thing. After those two it's a paid plan, so if you only ever want one free test on Unity Ads, Playworks Lite is simpler. For larger teams, the custom plan includes a full one-month pilot with our team.
Make your first two playables from your own game. Bring your build or a brief. Sign-up is free and covers your first two playables.
Try GenieFAQ
Sources
- 01IAB, MRAID guidelines
- 02Unity Playworks pricing (vendor)
- 03PlayableMaker pricing (vendor)
- 04Playable Ads Maker (vendor)
- 05Segwise video-to-playable converter (vendor)
- 06Segwise AppLovin converter (vendor)
- 07Segwise pricing (vendor)
- 08Craftsman+ free tools (vendor)
- 09Playturbo (vendor)
- 10Playable Factory (vendor)
- 11Sett (vendor)
